I'm a code hobbyist and a C++ enthusiast. In my coding life, I first learned Python, started using Unity, later learned C#, and left Unity because of Unity......and joined Godot!
I also like native coding (i.e., code in the native syntax of a language), such as Python and C#. I have been interested in web development, and realized how wonderful C# is compared to JS, but TypeScript is also quite enjoyable.
Currently, I'm learning a great deal of C++, and I have an open-source C++ library for STL grid containers that is optimized for maximum performance. Why not use a readymade, robust library? I developed it for my own projects while learning C++, and that was a lot of fun.